Version Update: 1.46.3 -> 1.49.3


Hey all,

This update is a culmination of a number of smaller updates I've done over the past few months! Nothing super crazy, minus one bug fix. The most notables changes include a major bug fix to hit detection and some balance changes, but here's the collective details for y'all:

  • Fixed Miss Protection
  • Lowered Floryn's per-turn HP regen to 15% (was 20%)
  • Updated NWJS internally to improve performance on low-end machines (if you have a profile complaint, you can safely ignore it)
  • Sluggers now hit less frequently, but hit more heavily
  • Sluggers now have a base attack of 40 (was 30)
  • Scorpeon can now use Rend
  • Porkupikes now have a new ability: Bulwark Barrier
  • Bulwark Barrier will create a barrier for each member of the enemy party that will significantly reduce the damage of one attack
  • Harpys have had a number of their stats adjusted to intended values (they were previously unitialized, woops!)
  • Fixed a bug where the game's graphic thread would stop rendering updates, but the rest of the game would continue
  • Lowered minimum encounter rate to once every 80 steps (was 40)
  • Added a new overlay to the Graveyard Grove to help enhance the a e s t h e t i c
  • Fixed an issue where a portal was invisible inside of the Corrupted Castle
  • Fixed an issue where the name card of the Corrupted Castle wouldn't appear after the first entry into the dungeon
  • Adjusted the optimal completion path for the Lost Caverns due to player feedback
  • Adjusted the drop rate of Legendary (Orange) quality gear due to player feedback
  • Addressed an issue where players could somehow offset their current Oasis state

    As you can see, these collectively make a bigger change than they do individually! Hopefully you guys will enjoy these changes, and feel free to continue to send feedback for what you like/dislike. More data is never a bad thing!

Files

EphemeralTale_1_49_3.zip 198 MB
Jul 27, 2022

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