Weekly Pupdate (8/18/20) -- Update #37!


QUICKIE PUPDATE

This week's Pupdate will be a quickie! Let's hop right into it then, shall we?

Ephemeral Tale 1.20.5 Changelog

  • The Crypt of Kings has been added as an explorable space (albeit, a smaller one)
  • NOTE: In the future, this area will be gated off as part of a quest. Explore it freely until then!
  • Updated flavor text on a number of items
  • Updated and fixed grammar issues across a number of areas
  • Buffed Swiftstep status, it now lasts 5 turns (was 2 to 5 turns) and doesn’t fall off on damage anymore
  • Made changes to the battle HUD to improve readability and consistency
  • Whenever an enemy becomes enraged, their evasion rate now drops substantially
  • Fixed a bug that would impede progress on the Voodoo Juice portion of Sabrina’s quest
  • Fixed a bug where a chest could be repeatedly looted
  • Fixed a bug where being Paralyzed would cause consumables to still be consumed if the Paralyze proc’d successfully
  • Lowered Paralyze’s successful rate of impeding an action to 40% (was 50%)
  • The skill trees “unlocked” and “unlockable” colors have been swapped to improve readability (unlockable is now brown, w/ unlocked being green)
  • Moved Clarke’s unlock logic onto an instanced object rather than being separate instances of the same logic
  • While in battle, commands can now “wrap” horizontally

This week, we've seen the addition of a smaller area to [I]Ephemeral Tale[/I] in the form of the Crypt of Kings. Next week, I'll be using this area to deliver some form of quest and as an opportunity to put some additional lore into the game. Through recent conversations with you guys over on our Discord, I'm quite excited about introducing more character building moments into the game.

While I never intend on the game becoming as dialogue heavy as something like a Final Fantasy or Shadows of Adam, I'm happy to continue to give you guys things to ponder over in your adventures through the game. A huge part of the "writing of your path" is that the lore is somewhat open-ended-- whatever you believe to be the situation may be that way for you, but not another player.

This is the fundamental concept behind "death of the author," which is sourced from an essay written long before my time. In the coming weeks and Pupdates, I’d like to explore more of the world that we’ve managed to build through means similar to this weeks update.

I hope that next week's quest, involving the Crypt of Kings (and a party member, as well!) will help feed that lust in your belly for sweet character building and lore! Ultimately, I hope to build an experience that will both satisfy your desire for more story and world building, but also leave you pondering things.

That wraps up this shorter quickie Pupdate! While it's a shorter one, I hope it leaves you with an idea as to where we're going in the near future! As always, I hope you guys have fun with this patch and stay safe! We'll talk more next week :)

-- Ryan
Join our Discord: https://discord.gg/jpStbUf

Files

ETale_1_20_5.zip 171 MB
Aug 18, 2020

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